I think I finally figured how to do these now. Hopefully you'll hear a release very soon. Thanks to Boricua, and motivating me to start modelling and BATing, I especially thank Mushy for being such a great guide to the complexities of BATing. I'm usually pretty bad at exporting BATs and I felt like an absolute beginner compared to other people, but I'm trying hard to at least release a couple of BATs when I'm bored. Now I just need a set of tools to make a circular mound for a particle accelerator.
Toss this one in as a tribute to Mattb325. So for now, as long as traffic doesn't grow too much, the streets will do. But routing it would require major MAJOR rework of plots. I think one of these days, this avenue will be extended into The Approaches. When I saw traffic paths going into the airport, I went nuts!ĭiagonal runways would be nice, but I don't think I have the patience anymore. And let me tell you, getting sims to actually drive in here and fill those jobs was an agonizing process of RES placement, Commercial removal, education, and lots of time. The civic and commercial centers on the north side are rather modest, but well planned.Īvenue tunnels provide access to the island style ring terminal, with some commercial. Luckily, the ridge, for which the city claims it's rather exaggerated name, helps to separate the airport, the surrounding industry, and the bustling commercial way from a more tranquil north slope, where people who live in a large city can go about life in a more small town setting.Ī few tunnels help perpetuate the illusion of living further way from the gigantic airport for the sims here. And we do not support the upgrades that you want to do in game.This is the airport. "The reason why mods are not working on your copy is because we do not support mods for the title. "The game that you bought from us is working as intended and it is not broken," the rep explained. Tarkus also linked to a SimTropolis forum post from earlier this month in which an EA support rep acknowledged the limitations of the Origin version of the game, but insisted that it's behaving as it's supposed to. "Origin’s digital version of SimCity 4 Deluxe is not just unpatched, it’s unpatchable."
In effect, this forces the user to remain at Version 1.1.610, deprived not only of the full function of the wide array of custom content available for the game, but of basic fixes to the game that have been available for 10 years," NAM developer Tarkus wrote.
"This modification, however, changes the checksum of the executable, just as the NoCD hacks did, which not only causes it to be rejected by the NAM installer, it also prevents the EP1 Update 1 patch and the BAT Nightlight patch from being installed, as well as the official first-party content creation tools, like the Lot Editor and the Building Architect Tool (BAT). But the a href="">Origin is not capable of being updated because it modified the unpatched version of the game, 1.1.610, to replace the SafeDisc copy protection with Origin's online DRM.
But the maker of the Network Addon Mod says gamers should be careful about where they buy it: The version of the game being offered by Origin is the unpatched retail release, and because of changes to its copy protection it cannot be updated, nor can it take full advantage of custom content and mods.Īs explained on the SimCity 4 site SimTarkus, the Network Addon Mod (NAM) requires a minimum of SimCity 4 version 1.1.638, the version that results from applying the EP1 Update 1 to the retail version of the game. SimCity 4 is more than ten years old, but given the relative dearth of SimCity games since it came out, it remains a popular way for fans of the franchise to get their fix. Turns out that the unpatched version sold on Origin cannot be updated because of changes to its copy protection. The maker of the Network Addon Mod for SimCity 4 has warned gamers against buying the game from Origin.